Friday, April 30, 2010

Last week of april

This week we made a commerical on a Food Bank. It had to be at least one minute long.

Thursday, April 22, 2010

4-22-10 Blog post

The hardest thing to teach in our game is the different types of governments and how they differ. We have created many questions and games to show how there are different types of governments in different areas of the world. We believe that we have taught this successfully and that people will learn about government.

Thursday, April 15, 2010

Blog prompt 3-15-10

Information can be altered in many ways to make sure that no one is copyrighting. The news does this all the time. There are so many different news stations that they can't all say the same information about the same stories. In the kids games, many people will talk about the same things, but they will all tweak it in their own ways.

4-12-10

This week we worked on Team Presentation and team pages. We adjusted our presentation to the way our game has changed along with updating the team page.

Wednesday, March 31, 2010

March 31 Blog Assignment

Well I looked at the SHAUNDYE! game from Greenbrier East High School. I like the paper prototype but when I went to the demo it wasn't finished and one of the scenes didn't have a stop on it so it ran through the demo after the third or fourth scene. I didn't see much differnece between the paper prototype and the demo.

Thursday, March 25, 2010

function prompt march 25

Select one team game or game idea in your knowledge community that you feel will do an effective job teaching players about civic function. List the selected team's school, name and game title. Describe specifically what the game aims to teach and why its design plan or game demo succeeds in achieving this aim. Please write a minimum of 4 sentences. Greenbrier East High School,The Cheese Wizards, the three branches game helps understand the billing process within the government. Their first question shows the way a bill is processed. The second question does a good job of showing how a bill gets passed by a majority vote.

Thursday, March 18, 2010

function prompt

Our game demo,will have mini games for example one has books flying at a picture of Hitler. This shows the freedoms he took away from the people in Europe. We worked together finding the information for the freedoms and we thought of it together because of the question before it. It has to deal with Hitler's type of government and freedoms of the people.

Wednesday, March 10, 2010

Function March 10 2010

What are the different duties of the Presidential cabinet (specifically, the Secretary of State, the Secretary of the Treasury, the Secretary of Defense and the Attorney General)? How are these people appointed, and what influence does the voting public have over them?
The Secretary of State appointed by the President with the advice and consent of the Senate.the Secretary of the Treasury appointed by the President with the advice and consent of the Senate. The Secretary of Defense is appointed the President with the approval of the Senate, and is a member of the Cabinet. The Attorney General is appointed the Central People's Government in Beijing on the advice of the Chief Executive.

Tuesday, February 23, 2010

Function Game

My name is Aaron and my teammate is Andy. We are in 12th grade and our game is comparing governemts and how they work. The Function Page is where we would best fit because of how our game is a government trivia. Our game will compare four different type of government along with have a couple of games along with it. The link for our game is http://www.myglife.org/usa/wv/shhswiki/index.php/Team:A-Team2 come check it out.

Tuesday, February 2, 2010

Categories on CS3

General nameing guidelines-Limit Abbreviations by making an abbreviation for only one thing.
Avoiding reserved words and language constructs- keep for using words that can cause errors in your code.
Naming variables-Start words with lower case.
Naming constants-Separate words should contain underscores.
Naming Boolean variables-
Naming functions and methods-Use descriptive names.
Naming classes and objects-Begin a class name with an uppercase letter.
Naming packages-Do not use underscores or dollar sign characters
Naming interfaces-Interface names are usually adjectives
Naming custom components-Components that do not use concatenated words begin with an uppercase letter.
Naming conventions-They make your code readable so that you can immediately identify a variable's data type
Writing good comments-•Use block comments (/* and */) for multiline comments and single-line comments ( // ) for short comments.
Adding comments to classes-Use documentation comments to describe interfaces, classes, methods, and constructors.
Keeping your ActionScript code in one place-Code is easy to debug
Attaching code to objects-ActionScript code that is attached to objects is difficult to debug.
Handling scope-Scope is the area where the variable is known and can be used in a SWF file, such as on a timeline, globally across an application, or locally within a function.
Structuring a class file-5.Add all your static variables. Write the public class variables first and follow them with private class variables.
About using functions-Reusing code lets you create efficient applications and minimize the ActionScript 2.0 code that you must write.
ActionScript and Flash Player optimization-No case sensitivity is involved with the code, only Flash Player.
General formatting guidelines-Put one blank line between paragraphs (modules) of ActionScript.
Writing conditional statements-Place conditions on separate lines in if, else..if, and if..else statements.
Writing compound statements-Place braces around each statement when it is part of a control structure (if..else or for), even if it contains only a single statement.
Writing a for statement-Remember to include a space following each expression in a for statement.

Writing while and do..while statements-You can write do-while statements using the following format:do {//statements} while (condition);
Writing return statements-Don't use parentheses [()] with any return statements that have values.
Writing switch statements -All switch statements include a default case.
About using listener syntax-You can write listeners for events in several ways in Flash 8 and later.

Friday, January 29, 2010

1-25-10/1-29-10

We learned this week the drag and drop and some of the debuging methods we didn't get to all of them due to most of them didn't work.

Friday, January 15, 2010

1-11-10/1-15-10

Well this week was rather long we did presentations and uploaded our videos.

Wednesday, January 13, 2010

12-14-09 - 12-18-09

1.Have you completed any additional Civics Research for your games?
yes
2.Have you changed your games, if so what educational value does the game possess?
Yes, we changed to a trivia/minigame that will make a better impact on the students.
3.What problems, if any did you encounter this week?
none